3D Computer Graphics
I have been modelling 3D computer graphics for over twenty years, initially to help present entertainment lighting systems to clients. I started out on form-Z and Electric Image, both of which cost an insane amount of money at the time. I moved on to Lightwave and now use modo exclusively for modelling. For stills I will render in modo, Lightwave or Maxwell. For animation I will render in Lightwave though the latest version of modo (401) is a huge leap for 'mechanical' style animations. For data exchange with architects I use Vectorworks and when NURBS are required for product modelling I use ViaCAD, though a move to Rhino is imminent.

I have showcased three recent clients, Honda Motors , Unique Paper and Di Frost and also put up some current personal work.

Update: Added a couple of pages of simple
tutorials on mesh re-topologising in modo 401